HELPS Booking System is an online tool for UTS Helps Centre to organise its education services (workshops and consultations) for UTS students. During Software Engineering Studio 2A and 2B, a team of myself and 10 peers were put in charge of rebuilding the platform.
Successfully designing and developing information systems is complex and difficult. A number of techniques and approaches have been developed but there are no 'silver bullet' solutions to the problems that plague IT development projects. This subject introduces students to a number of different methodologies and provides them with the skills they need to identify their strengths and weaknesses in key areas. These issues are of critical importance to those wishing to successfully manage software projects. - UTS Handbook
The sequel to SES1A, groups are required to code a Health Medical App. The app is targeted towards doctors and their patients. This semester students are allowed to use any developer tools for their tech stack.,
The first of 6 studios - this was the first time this subject ran at UTS. The new study plan at UTS aims to train development skills and promote teamwork amongst students. Assigned to Group 7, we were given 2 topics and chose to create a Fitness App using Android Studio.
The studio was an introduction to Agile Software Development, Android Studio and Git.,
During 2018, The UTS Faculty of Engineering and Information Technology hosted their Inaugural Student Game Jam. It was a two-day event that required students to create a game from scratch in less than 30 hours. Using the Phaser HTML5 game framework, myself and 2 friends created DoggoClicker - a simple incremental game where clicking the dog gives points.